Why is there a limit on the ad impressions?
If I use my own ad server, why would it matter?
It's free for non-commercial purposes? Please do tell me how an ad plugin can be non-commercial?
I am so disappointed OVA came from LGPL to an awkward commercial license (not sure what's worst: GPL or.commercial)
@Luc We considered the licensing model carefully as OVA grew up as a project. On the one hand, we wanted OVA to be free and open source, since we truly believe that the entire video industry will benefit by moving to standards-based advertising (much like the display ad industry did by widely adopting IAB standards). On the other hand, we invest an enormous amount of time and resources into developing OVA, particularly in developing the plugins for JW Player and Flowplayer. So we decided to split the project.
The core framework, OVA for AS3, is completely free and open source under GPL. You can use the code to incorporate it into any Flash-based video player. It supports all of the core VAST functionality. We have a diverse range of contributors, including independent developers and leading ad servers. We have worked, and continue to work, closely with them on this open source project.
The player plugins, OVA for JW Player and OVA for Flowplayer, are available under a commercial-only license (though we do also make the source available). This work is done almost exclusively by us. They are commercially-oriented products, and we develop and support them as such. For that we do charge a fee. As for the ad impression limit, that is to ensure the licenses we sell are commensurate with the value being provided and associated support required. Servicing a customer with 1M impressions per month is very different from one with 10K per month. We’ve found that the vast majority of customers fall under the 100K mark, making it a suitable threshold.
I’m not sure I know the language to which you’re referring (“free for non-commercial purposes”) in the context of OVA. If you can point me to it, then we’ll fix it accordingly. As said above, OVA for AS3 is open source and the player plugins are commercial.
Last, it sounds like you were working with OVA previously. If so, please contact us directly and let us know about your project. I’m sure we can work out an arrangement to suit your needs.