In 4.0 "developers could use view.skin to refer to the player's display stack" but that is no longer supported in 5.
Forgive me but what is the suggested method going forward? Does anyone have an example where they have had to remove this method in order to make it compatible with 5.0?


@Kristian -
JW5 prevents plugins from directly manipulating the display stack, since in JW4, this caused instability when using more than one plugin.
What sort of thing are you trying to do? As it is now, the plugin already has its own space in the display stack.